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[Brawl-] Brawl- 2.1.1 released + vids!
Posted by: The Cadet - June 5th, 2011 10:09 AM - 2 comment(s)
So... This time it's actually a real patch build! As in we only fixed a bunch of glitches!

...Mostly.

Changes:
Fixed a nasty glitch between ZSS and CF
DDD reverted to 2.0 (we got the wrong one in 2.1)
Ike DownB nerfed slightly
Grab release CGs fixed once and for all
Squirtle's sideB can be canceled with B


Download: http://www.mediafire.com/?yeui6q8hg53bj6j

Also, if you guys haven't already, check out Th3MasterComposer's channel. He's been recording matches with commentary of him and his friends playing the latest release. Check it out! http://www.youtube.com/watch?v=XZJM88hfwOU

Also, expect vids, results, and analysis from the latest major german Brawl- tournament coming relatively soon (Germany loves Brawl-)!
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[Brawl-] Combos and Tech Skill: Skill in Brawl-? Whodathunkit
Posted by: The Cadet - May 8th, 2011 07:44 PM - 5 comment(s)


First off, we have "Negative Shine"; L!ver, a friend of mine from germany, made this kickass tech skill video. I am now officially scared ****less of his fox.

Then, once you've gotten past that, we have this:



The sequel to Reversal Meteor Minus, made by the same crazy asians. Fun fact: at least 2 different incredibly broken things (that are going to be patched in 2.0.1) were shown off to us in this video.

2.0 is incredibly balanced and deep. Get on this ****.
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[Brawl-] Official Brawl- Recommended Ruleset version 1.0
Posted by: The Cadet - April 6th, 2011 07:34 PM - 15 comment(s)
Official Brawl- Recommended Ruleset version 1.0


4 Stock
8 minute timer
Items off+none
Set Format as BBR (read: normal tournament), except: each player has 2 stage bans

Strike Order: P1: n-1 strikes P2: n strikes P1: 1 strike; n=half the number of total strikes; for example in the 9-starter stage list n=4; p1 strikes 3 stages, P2 strikes 4 stages, then P1 strikes between the final two stages.

Starter:
3 and 5 Starters are not provided as they are strongly advised against.
7 starters:
-Battlefield
-Yoshi's Island
-Smashville
-Lylat Cruise
-Pokémon Stadium
-Dream Land 64
-Frozen Pokemon Stadium 2
9 Starters:
Delfino Plaza
Final Destination
11 starters:
Castle Siege
1337m (75m-)

Counterpick:
Rumble Falls+
Halberd-
Frozen Warioware
Skyworld-
Lavaville (Norfair-)
Frigate Orpheon
Port Town Aero Dive (EY edition with weakened cars)
Jungle Japes
Rainbow Cruise
Yoshi's Island Melee-

Counter/Banned
Luigi's Mansion
Pictochat
Spear Pillar-
Pirate Ship-
Distant Planet
Brinstar
Green Greens

Above 11 starters is not recommended in part due to the organization issues involved (striking starts taking too long/becomes ridiculous) and in part because most of the remaining stages are not exactly seen as fit starters. We recommend going with 9 or higher; 7 is fine but not ideal.

In the case of Ganoncide ending the game in a draw, it is to be counted as a loss for Ganondorf. This is because of a few things:
-Forcing a ganon into a ganoncide that he didn't mean to do is harder
-It is WAY easier for Ganon to set up a ganoncide
-Dealing with draws is a serious pain in the ass
-Ganon is really ****ing good in Brawl-

Notes:
-The large number of starters is intentional and seriously recommended. If you wish to raise the count to 11 or 13, I recommend adding (in this order) RF+, Delfino Plaza, Frigate Orpheon, Halberd-
-Port Town Aero Dive's edition by Eternal Yoshi has the cars weakened significantly, to the extent that they will not kill until upwards of 100%. Additionally, the cars are on a regular pattern. Although there are still no ledge, due to the movement options in Brawl- this stage is a completely reasonable and fair counterpick, and has shown itself in internal playtesting fairly extensively.
-YI(M)- is actually far more balanced than most would believe. It's almost impossible to abuse a walkoff in Brawl-, let alone a slanted one.
-Increased movement and offensive options make severe camping on Jungle Japes a virtual non-issue in Brawl-. The stage is perfectly legitimate as a counterpick.

On Counter/Banned: Stages in the counter/banned category can be included or excluded according to how the TO and his/her region feels. The backroom failed to come to a consensus regarding their legality due to either randomizing factors or conflicting results from playtesting, and they are mostly highly questionable but open to further testing-in fact, in many cases, "more testing" sums up why the stage was placed in this category-there's just not enough data and it's a very controversial stage to begin with.
-Luigi's Mansion can be cut from the stagelist or replaced with LM+. The backroom is not completely decided on whether or not this stage should be legal. While some feel that the mansion is far easier to destroy, and that the cave of life and bounce combo effects are therefore far less unreasonable, it is still questionable.
-Pictochat is a stage we were not able to come to consensus on due to its inherent randomness. If your region feels that Pictochat is not sufficiently random to warrant a ban, then feel free to solidify the stage as a counterpick; if your region does not find this stage "too random", then we strongly recommend moving it from counter/banned to counterpick as it is beyond that a completely legitimate and non-overcentralizing counterpick. It is perhaps worth mentioning that Picto in Brawl- is probably not as bad as Picto in vBrawl due to improved options to deal with crap.
-Pirate Ship- has no rudder camping. However, a combination of how spikes have improved in Brawl- (more characters have them, they're usually stronger, etc.), as well as the randomness from the (faster) bombs.
-Spear Pillar- has no more circle camping (the entire bottom reach is gone). However, there are several random effects on the stage which many would deem highly questionable. If you do not have Pictochat legal, I would certainly recommend banning Spear Pillar- as well.
-Distant Planet is, to quote StandardToaster, "a crappy stage". There's no known issue with it in minus (the walkoff is really not a problem in all but a few matchups), but it's still pretty much ignored. Like, there's no data on it because almost nobody likes it and nobody wants to playtest on it. It's probably a pretty legitimate stages (from the few rounds I played on it I had no issue), but there's simply very little data for the stage. Due to general distaste and lack of data, it is in Counter/Banned. I welcome anyone who wants to try it.
-Green Greens is an improved counterpick due to the improved movement options in Brawl-. It has been playtested fairly extensively, and like PTAD, so far most results have been positive. However, the stage still has a moderate lack of data, and is seen by some as very dubious, especially due to its status in vBrawl. As such, we leave it up to the community to decide on this one. Additional problem: DL64 goes over it. If you do end up using Green Greens, bump all the starters up by one and make RF+ the 11th starter.
-Brinstar... this is the problem. Until we find a fix, we're not sure how to deal with this. We will be looking in to it, but this is essentially an almost unbeatable stall. ****ing wario... Beyond that, of course, the stage is, of course, completely legitimate.

Regarding additional stages from other sources: from our experience, "clone" stages (for example: WWR is almost the same as FD and therefore a clone) are generally a bad idea as they lead to oversaturation of certain "types" of counterpicks (imagine if there were 3 warioware clones; bowser would always get his favorite counterpick), and messing with the starter list too much can lead to negative results on game balance for round one.



...Discuss.
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[Brawl-] ULTIMATE MINUS - The Combo Video
Posted by: TSON - January 5th, 2011 12:41 AM - 0 comment(s)
The feed's been dead. So here, have an amazing video created by the forums' very own meshor, sharing with us some ridiculous combos that show what makes Minus stand out from the rest of the Brawl Hacks. Enjoy!

http://www.youtube.com/watch?v=M217b7j57Hg
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[Brawl-] Brawl- Official Youtube Channel
Posted by: TSON - October 23rd, 2010 08:31 PM - 15 comment(s)
http://www.youtube.com/user/OfficialBrawlMinus

If you would like previews of the new Brawl- version (that is a WIP atm), please subscribe.
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[Brawl-] Lawl Plus: A Brawl Minus Compiliation Video
Posted by: TSON - August 1st, 2010 08:21 PM - 3 comment(s)
Well, our newsfeed is running dry. But fortunately, there's a new Compiliation Video made by our very own Kribby. It includes blatantly disregarding our physics engine, lots of punches, a sexy dedede, and more 9 hammers than most of us are comfortable with.

Watch it here!
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[Brawl-] Once Again, Japan proves it is too damn good: Reverasal Meteor Minus combo video
Posted by: The Cadet - July 20th, 2010 06:07 PM - 24 comment(s)


Here's a combo video by some of our Minus-playing friends in Japan. Thank you for making us feel insecure about our abilities to play a video game we designed. God dammit Japan. Cry

It's pimp as all ****. Half the combos, I was thinking, "YOU CAN'T DO THAT". Also I think the first little while might be P:M...

Also, the old posts in the old thread got deleted because I couldn't figure out the inline mod controls. Yay me.
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