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Final Smash data (other characters')
07/08/2010, 02:57 PM (This post was last modified: 07/08/2010 02:59 PM by Xyless.)
Post: #1
Organized in filename order (FitCaptain, etc).

GREEN means that it's unchanged (or at least works properly).
RED means that there's no knockback (for moves that normally knockback).

[Image: 40pxiconcaptainfalcon.gif] CAPTAIN FALCON
Initial hit of Blue Falcon (before the new stage) leaves Bowser standing there. Entire Final Smash still goes off, with final knockback still working.

[Image: 40pxiconkingdedede.gif] KING DEDEDE
Only Gordo has a knockback, others still rack up damage

[Image: 40pxicondiddykong.gif] DIDDY KONG
Sometimes does knockback on the explosions of the peanuts

[Image: 40pxicondonkeykong.gif] DONKEY KONG
Mostly unchanged, weakest hits don't slightly knock around

[Image: 40pxiconfalco.gif] FALCO
Unchanged.

[Image: 40pxiconfox.gif] FOX
Unchanged.

[Image: 40pxiconmrgame26watch.gif] MR. GAME & WATCH
Unchanged.

[Image: 40pxiconganondorf.gif] GANONDORF
First hit doesn't stun Bowser, second hit still does knockback

[Image: 40pxiconike.gif] IKE
Unchanged.

[Image: 40pxiconkirby.gif] KIRBY
Unchanged.

[Image: 40pxiconbowser.gif] BOWSER
Jabs don't knockback, Dtilt first hit doesn't knockback, Dair doesn't flinch at all, I think that's it

[Image: 40pxiconlink.gif] LINK
First hit doesn't do animation for connecting, but still connects and stuns

[Image: 40pxiconlucario.gif] LUCARIO
Small hits early on do not knockback or flinch, final hit will only knockback after 76%

[Image: 40pxiconlucas.gif] LUCAS
No knockback

[Image: 40pxiconluigi.gif] LUIGI
Unchanged?

[Image: 40pxiconmario.gif] MARIO
No knockback

[Image: 40pxiconmarth.gif] MARTH
Unchanged.

[Image: 40pxiconmetaknight.gif] META KNIGHT
Unchanged.

[Image: 40pxiconness.gif] NESS
Unchanged.

[Image: 40pxiconpeach.gif] PEACH
Unchanged.

[Image: 40pxiconpikachu.gif] PIKACHU
Unchanged.

[Image: 40pxiconolimarn.gif] OLIMAR
Initial bury doesn't happen, otherwise unchanged.

[Image: 40pxiconpit.gif] PIT
Unchanged.

[Image: 40pxiconpokemontrainer.gif] POKÉMON TRAINER
No knockback

[Image: 40pxiconiceclimbers.gif] ICE CLIMBERS
Doesn't freeze, but is affected every few hitboxes by flinching.

[Image: 40pxiconjigglypuff.gif] JIGGLYPUFF
Unchanged.

[Image: 40pxiconrob.gif] R.O.B.
Only strong hit has knockback

[Image: 40pxiconsamus.gif] SAMUS
No knockback

[Image: 40pxiconsheik.gif] SHEIK
Unchanged.

[Image: 40pxiconsnake.gif] SNAKE
Unchanged.

[Image: 40pxiconsonica.gif] SONIC
Unchanged.

[Image: 40pxiconzerosuitsamus.gif] ZERO SUIT SAMUS
Early stunning hitboxes don't flinch, last hitbox still knocks back.

[Image: 40pxicontoonlink.gif] TOON LINK
First hit doesn't do animation for connecting, but still connects and stuns

[Image: 40pxiconwario.gif] WARIO
Jabs, dtilt, and dash attack don't knockback.

[Image: 40pxiconwolf.gif] WOLF
Unchanged.

[Image: 40pxiconyoshi.gif] YOSHI
Fire breath and ramming don't flinch, fireball still knocks back

[Image: 40pxiconzelda.gif] ZELDA
Unchanged.

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07/08/2010, 03:06 PM
Post: #2
Buff Giga Bowser pl0x
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07/08/2010, 03:08 PM
Post: #3
Great job Xy. However, I'd say that surviving FS's would just be very typical to Bowser.

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07/08/2010, 03:15 PM
Post: #4
Either way, I made this for data collecting purposes.

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