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Final Smash data (other characters')
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07/08/2010, 02:57 PM
(This post was last modified: 07/08/2010 02:59 PM by Xyless.)
Post: #1
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Organized in filename order (FitCaptain, etc). GREEN means that it's unchanged (or at least works properly). RED means that there's no knockback (for moves that normally knockback). Initial hit of Blue Falcon (before the new stage) leaves Bowser standing there. Entire Final Smash still goes off, with final knockback still working. Only Gordo has a knockback, others still rack up damage Sometimes does knockback on the explosions of the peanuts Mostly unchanged, weakest hits don't slightly knock around Unchanged. Unchanged. Unchanged. First hit doesn't stun Bowser, second hit still does knockback Unchanged. Unchanged. Jabs don't knockback, Dtilt first hit doesn't knockback, Dair doesn't flinch at all, I think that's it First hit doesn't do animation for connecting, but still connects and stuns Small hits early on do not knockback or flinch, final hit will only knockback after 76% No knockback Unchanged? No knockback Unchanged. Unchanged. Unchanged. Unchanged. Unchanged. Initial bury doesn't happen, otherwise unchanged. Unchanged. No knockback Doesn't freeze, but is affected every few hitboxes by flinching. Unchanged. Only strong hit has knockback No knockback Unchanged. Unchanged. Unchanged. Early stunning hitboxes don't flinch, last hitbox still knocks back. First hit doesn't do animation for connecting, but still connects and stuns Jabs, dtilt, and dash attack don't knockback. Unchanged. Fire breath and ramming don't flinch, fireball still knocks back Unchanged. |
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07/08/2010, 03:06 PM
Post: #2
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Buff Giga Bowser pl0x
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07/08/2010, 03:08 PM
Post: #3
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Great job Xy. However, I'd say that surviving FS's would just be very typical to Bowser.
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07/08/2010, 03:15 PM
Post: #4
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Either way, I made this for data collecting purposes.
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