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[P:M] Project M Demo 2.5 Officially Released!
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12/29/2012, 06:35 AM
Post: #1
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![]() We are absolutely thrilled to announce that Project M Demo 2.5 has finally been released and is ready to be downloaded! Project M Demo 2.5 Download Be sure to follow the step-by-step instructions to ensure everything works for you. Our latest installment comes with four additional characters, a handful of new features, several engine optimizations, plenty of aesthetic polish, and an extravaganza of character tweaks. See the compiled list of new content below: Additional Characters!
These characters have been carefully designed and tweaked to ensure everyone has a blast playing with this batch of newcomers! Each of them has received a multitude of changes from Brawl to allow them to feel at home in Project M's environment, as well as received many unique new features! Ivysaur sports new Seed Bomb and Solarbeam attacks along with a plethora of healing moves and a new solar-powered system, while Squirtle slides into the scene with a new Bubble attack to pop his opponents into place! Zero Suit Samus dives into Project M with amazing mobility and her new Flipjump options while Diddy Kong leaps into the fray with his quirky banana play and a dash attack able to roll off ledges. These four new characters are just the tip of the iceberg with what is to come with Demo 2.5! Engine Optimizations!
![]() As you've come to expect from the previous two demos released, engine improvements have upgraded the game to become much better than its predecessor. Demo 2.5 follows this tradition, as it brings some significant optimizations to the engine at large. These fixes impact how you recover, the feel of combos, and the overall feel of the entire game! Melee veterans and casual newcomers alike will both be able to feel the difference in their gameplay quite naturally. Brand New Features!
![]() Demo 2.5 introduces quite a few new features never seen before in a Smash Bros. game! Giving the player the ability to adjust stocks individually with a built-in crew-battle mode to keep track of the winner's stock for the next round. Need help to adjust to Project M's engine? Turn on Input Assistance to help get your feet wet! Ever wanted to get into a tournament set faster without all the hassle? Crossing out stages from the Stage Select Screen helps you do this easily! All of these new features just add to the overall package of this new release. Aesthetic Polishes!
![]() Project M needed its own identity in other ways. Pokemon Stadium 2 with the Master Ball is but one example of how Project M distinguishes itself from Brawl. Bland and redundant recolors plaguing characters were chosen to be replaced in favor of more bright and apparent recolors for team and non-team colors! But that's not the only thing left here. There's also a new Stage Select Screen designed to allow players to pick from their favorite stages within seconds. All these aesthetic touch-ups only add to the experience, signifying that you are truly playing a new game! Improved Character Design!
![]() One of the last but most important features about this new release is the improved design changes to our cast of characters. After several months of tournament play and player feedback with Demo 2.1, the PMBR took careful steps to adjust characters in either small or big ways. Whether to redesign a character, or to apply small adjustments to their kit, there is no character that hasn't been touched in this release! It's been well over two months since we announced Demo 2.5. Tired as we are, it feels like a major accomplishment for us to have another release out the door. The amount of work put into this release cannot be stated in only a few words. We hope that you will enjoy Demo 2.5 and support us in our continued effort to make the best Super Smash Bros. game possible. Thank you for being so patient with us and we hope you enjoy what is to come in Project M Demo 2.5! Best Regards, The PMBR |
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12/29/2012, 06:36 AM
Post: #2
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WOOO! downloading!
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12/29/2012, 06:38 AM
Post: #3
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AHHhhHhhhhhhHhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh!
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12/29/2012, 06:38 AM
(This post was last modified: 12/29/2012 06:48 AM by SpiderMad.)
Post: #4
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Third! I think I'm going to be fine with the Ike changes, other than that this is all too good! I'M GOING TO MISS THOSE IRC ANAGRAMS |
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12/29/2012, 06:41 AM
Post: #5
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My wrist strap is ready.
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12/29/2012, 06:42 AM
(This post was last modified: 12/29/2012 06:42 AM by Arcalyth.)
Post: #6
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![]() just for you jiang :) |
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12/29/2012, 06:47 AM
Post: #7
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Worth staying up for.
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12/29/2012, 06:48 AM
Post: #8
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(12/29/2012 06:42 AM)Arcalyth Wrote: I FORGOT TO DO THAT, wasn't the prize a cookie? |
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12/29/2012, 06:48 AM
Post: #9
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I'm going to bed before downloading. But I went to the page and for some reason I find this hilarious. "Demo v2.5 Total Downloads: 4!" I know it's been out just a few minutes. But the exclamation mark totally sells it as hilarity. Can not wait for tomorrow. My body is ready! Sleeping' with my Wiimote strap tonight! |
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12/29/2012, 06:49 AM
Post: #10
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JCaesar better never touch a laptop again in his life.
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12/29/2012, 06:50 AM
Post: #11
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![]() i'm going to bed now sorry for all of your troubles |
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12/29/2012, 06:54 AM
Post: #12
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Thank you guys for all your hard work!
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12/29/2012, 07:04 AM
Post: #13
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Some minor glitch with ZSS. I used Black ZSS, then used Down B and she has her default light blue colour suit for a brief moment then switching back to Black. Sorry if this is the right place to post... but PM 2.5 is going to be awesome. |
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12/29/2012, 07:07 AM
Post: #14
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Do we get a change list this time? I always like looking over those.
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12/29/2012, 07:21 AM
Post: #15
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(12/29/2012 07:04 AM)CaptainRambo Wrote: Some minor glitch with ZSS. I used Black ZSS, then used Down B and she has her default light blue colour suit for a brief moment then switching back to Black. Lol that's not a glitch, and that's not her flashing her default colour. That's just a flash overlay effect to make her flash light blue briefly. |
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12/29/2012, 07:56 AM
Post: #16
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Ok, I just played C.Falcon, and found out he can do true 360 Falcon Punches, even flying 540 Falcon Punches is possible. Falcon can even fully reverse his Jump momentum the other way. Do regular Flying Falcon Punch but smash the other direction as soon as you press B. I think it's also Faster to perform Falcon Punch. Ganondorf seems to have same changes with his Warlock Punch. I like the faster punch, but the reverse momentum and 360 punches are kind of gimmicky. I seem to perform them accidentally when attempting something else. |
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12/29/2012, 09:10 AM
Post: #17
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Sweet deal. Thank you so much guys! Will there be a complete list of changes from 2.1 out soon? |
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12/29/2012, 09:15 AM
Post: #18
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This came out three hours ago? Sweet! Sleeping really did pay off! ...Even though I can't really play it till 11 am AST. But oh well. Hope you all enjoy 2.5! |
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12/29/2012, 09:19 AM
Post: #19
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HaminaHaminaHaminaHaminaHaminaHaminaHaminaHaminaHaminaHaminaHaminaHaminaHaminaHaminaHaminaHaminaHaminaHaminaHamina
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12/29/2012, 09:37 AM
Post: #20
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(12/29/2012 09:10 AM)MachGO! Wrote: Sweet deal. Thank you so much guys! A changelist probably will not be available for another week or two. It's going to take some work to compile an accurate list of all the changes we've made in 2.5. Sorry for the inconvenience- you'll just have to go on a scavenger hunt and try to find all the changes for yourself! |
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