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[P:M] Demo 2.5 Features: Aesthetics Pt.2: Character Recolors and Stage Updates!
12/27/2012, 05:43 PM (This post was last modified: 12/27/2012 05:52 PM by `daze.)
Post: #1
[Image: micME.png]

New Features in Demo 2.5:
Aesthetics Pt.2: Character Recolors and Stage Updates!

When designing team recolors, we quickly realized that many alternate costumes in Project M were redundant, bland, and could be easily improved upon. So the art team set out to redesign many costumes to splash a bit of flavor onto the overall presentation of the upcoming release of Project M Demo 2.5. To add to that, our art team has taken the time to refine and solidify many of the stages present in Demo 2.1. As you can see above, Norfair has been completely redesigned with tournament play in mind.

Here is a sneak peak of some of the new recolors and stage tweaks you can expect to see in the upcoming release:

[Image: AuRwU.png]

To start, Squirtle has received a makeover to his costumes inspired by other Pokémon such as Charmander, Turtwig, Mew as well as Koopa Troopa, a very iconic turtle in video games. You may notice that most of the Pokemon these colors are based off of all share the common theme of being reptiles, making them largely appropriate, with the exception of Mew. The stage seen here is Pokémon Stadium 2, but re-textured with a new deep blue and a Master Ball at the center to differentiate its appearance from Pokémon Stadium 1.

[Image: noIaw.png]

Up next, we have Ivysaur and all of her recolors based on the seasons of the year: Winter, Spring, Summer, and Autumn. These Ivysaur recolors are sitting upon an updated version of Yoshi's Story, which now uses a newly imported model from Melee. Furthermore, the timing of the floating cloud (Randall, as we all know him) now matches that of Melee. Hopefully any Melee veterans who play this stage will feel more at home in Project M 2.5! Check it out!:
Spoiler:
[Image: 6JkBJ.png][Image: hYzKe.png]

[Image: 5i9ij.png]

Charizard also boasts some impressive new colors to capture his beastly nature. Inspired by other Pokémon such as Aerodactyl, Tyranitar, Zubat, and Shiny Charizard, these colors are sure to show any other gargantuan that Charizard is the beast to beat! Similarly to Yoshi's Story, Fourside now uses a completely imported model straight from Melee. While this stage isn't particularly used in any standard tournaments, we thought it was appropriate to do the stage justice for any casual players. Just look at the difference!:
Spoiler:
[Image: Ec4GP.png][Image: 7wUh2.png]

[Image: G8JZ5.png]

Snake and Marth have also received attention due to some issues with team colors. Snake's blue team color wasn't very blue at all, so we fitted him with some new blue threads to help him represent his team a little better. Marth now has his blue team set to his default color, making his light blue color largely redundant. As a result, Marth now sports a new royal purple recolor inspired by Pent from the Fire Emblem franchise. Speaking of which, Castle Siege now skips the second "walk-off" transition, making the stage much more viable for tournament-play.

[Image: J3ErY.png]

Final Destination is a very iconic stage for the Smash Bros. franchise, and has evolved over the different iterations of Smash. Project M is no exception, as it now uses a new beautifully made background courtesy of Mewtwo2000. Similarly to some other stages shown already, Final Destination uses its imported Melee model rather than the vertexed model it was using before. Last but not least, Wolf's red and green costumes have now been redone to better represent those colors. Wolf's white color has been retouched and is now white and gold, rather than white and red. The improvement to Final Destination is astounding:
Spoiler:
[Image: kb30M.png][Image: A4EGX.png]

We hope you enjoy the aesthetic polishes we have made for Demo 2.5, as you'll realize that they do a great deal in helping the game feel much more refined. This will be the last update before the long anticipated release of Demo 2.5 to the public tomorrow. We are just as excited as you are for release, and we hope you enjoy it!

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12/27/2012, 05:44 PM
Post: #2
Whooo. 2.5 is next!
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12/27/2012, 05:47 PM (This post was last modified: 12/27/2012 05:48 PM by Axcel.)
Post: #3
I love everything except the new Norfair. I really hate that Norfair. So with the recolors, did the team actually add new costumes all together. Like did they give Zard who had 4 textures 5 textures?

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12/27/2012, 05:48 PM (This post was last modified: 12/27/2012 05:51 PM by shun_one.)
Post: #4
This is the stuff I was waiting to see. It also cracks me up that you guys addressed most of the stuff that bugged me in the "Brawls worst colors thread". Nice colors all around I say.

Very nice Marth you guys got there. Hope the team doesn't mind if I steal the colors and make an Awakening version to go along.

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12/27/2012, 05:54 PM
Post: #5
I knew something was wrong with that Fourside! SO HAPPY.

I CAN NOT WAIT.

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12/27/2012, 05:54 PM
Post: #6
Yeah, what's with the 4 Charizard alts? How does that work?
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12/27/2012, 05:55 PM
Post: #7
Charizard's red color was set to his default color, allowing us the opportunity to *technically* have an "extra slot" for another recolor. We did not add a slot to him at all, he still has 4 colors.

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12/27/2012, 05:56 PM
Post: #8
The side platforms move out to the side and back in every 20 seconds or so.
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12/27/2012, 05:57 PM (This post was last modified: 12/27/2012 06:00 PM by Fossils.)
Post: #9
Love the aesthetic touch ups you guys do! Absolutely loving the new Purple Marth and Grape Ivysaur. They'll definitely be my go to picks for those two characters.

Also new Norfair is looking great if I do say so myself. I'm excited that I actually have a legit Metroid stage to play on now!

(12/27/2012 05:54 PM)TrojanPooh Wrote:  Yeah, what's with the 4 Charizard alts? How does that work?

I'd imagine Default is Red team, Tyrannitar is Green team and Zubat is Blue team.
Edit: Ninja'd
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12/27/2012, 05:58 PM
Post: #10
Awesome!

Nice work PMBR!
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12/27/2012, 05:58 PM
Post: #11
Yes, default Zard is now Red Team.
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12/27/2012, 06:00 PM
Post: #12
Oh right, I totally forgot about that texture. I could have sworn he only had 4 textures. My bad. Anyways, I can't freaking wait for 2.5. Too bad I have work followed by family obligations tomorrow.
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12/27/2012, 06:00 PM
Post: #13
So Charizard looks normal unless playing teams, right?

Because Fourside is an import, will the helicopter land and the UFO actually appear/disappear properly?

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12/27/2012, 06:06 PM
Post: #14
Welp, might as well shut down the team texture projects cause we just got showed up!

Really great work, I'm really glad that inspiration for the textures wasn't just random but actually had a theme. (Other comparable Pokemon, the seasons for Ivysaur, etc.)

Also, Mewtwo2000, that background is simply incredible and I love the new stage architecture for FD. Looks stunning.

Pretty pleased with the Castle Siege and Norfair changes. Cool stuff. Yoshi's Story, I guess is cool, but I maintain the opinion that the stage is terrible anyways so I suppose that's just whatever.

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12/27/2012, 06:11 PM
Post: #15
one again..............


http://www.youtube.com/watch?v=VLnWf1sQkjY

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12/27/2012, 06:36 PM
Post: #16
Kinda disappointed that Falco in particular didn't get any of his colors tweaked, but these are still good and well needed.
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12/27/2012, 06:40 PM
Post: #17
(12/27/2012 06:36 PM)FrancisGC Wrote:  Kinda disappointed that Falco in particular didn't get any of his colors tweaked, but these are still good and well needed.

I could be mistaken, but it seems there's a chance he did. If you look at the screens of Yoshi's Story, there is a violet Ike texture, and I can't tell but maybe a new blue Ganon texture (Warranted, IMO) which weren't written about. It's not unreasonable for there to be others not given the spotlight.

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Apples Wrote:New Game Mode: 21 Jump Street
All characters have infinite jumps.
There is no stage.

Just let that sit for a minute.
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12/27/2012, 06:41 PM
Post: #18
(12/27/2012 06:40 PM)Apples Wrote:  
(12/27/2012 06:36 PM)FrancisGC Wrote:  Kinda disappointed that Falco in particular didn't get any of his colors tweaked, but these are still good and well needed.

I could be mistaken, but it seems there's a chance he did. If you look at the screens of Yoshi's Story, there is a violet Ike texture, and I can't tell but maybe a new blue Ganon texture (Warranted, IMO) which weren't written about. It's not unreasonable for there to be others not given the spotlight.

Oh, you've got a good eye. I didn't even see that myself. Here's hoping, then!
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12/27/2012, 06:42 PM
Post: #19
I bet other characters got tweaked colors and they just didn't feel the need to talk about them. And Falco has, in my opinion, great colors. At least his orange and default. His teams are a bit lack luster.

I have a rather strange question. Is the code to make every character have a separate victory theme on the P:M codeset? I've been wanting that and just haven't really gone through the process of checking to see if it's already there. It'd be a great aesthetic. I know the code exists, so I don't think it'd be too hard to throw it on.
But I can understand and respect the fact of it not being there if it is not. Just wondering.
*hype*

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12/27/2012, 06:42 PM
Post: #20
That's not a violet ike. That's the color overlay on the counter hit, lol.
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