|
Fox Dair Setups&Combos/Other Findings
|
|
06/01/2010, 07:06 PM
(This post was last modified: 06/02/2010 09:35 PM by Smf546.)
Post: #1
|
|||
|
|||
|
I was playing Fox and I was thinking to contribute some basic Dair combos and Setups you can use with him. First off, lets start basic on what Fox's Dair can combo to: Basic Dair Combos Dair>Shine (Down B) Dair>Usmash Dair>Dsmash Dair>Utilt Dair>Grab Dair>Dtilt Dair>Jab Dair>Ftilt* Dair>Fsmash * *This is very occasional and only works if you angle the Dair a specific way that makes the opponent go in a pre tripped animation, where you get more hitstun to make the attack combo Setups There are many useful setups you can use with Dair....alot of them I found out from Gangstakirby. Here are some.Keep in mind, most of these only work in low percentages... Dair>Utilt>Dair>whatever that combos in the Combo list Another thing I found out from gangstakirby(Turns out this works in Brawl Plus, so It isnt GK's find probably. Found out just now.. This works at low percents. It turns out that because of the hitstun in Brawl Minus, you can Dair>Utilt> and actually short hop the Dair AGAIN to get another combo out to link with another move. Dair>Utilt>Dair>Grab>Dthrow>Waveshine across the stage>Usmash So, I found this out by GangstaKirby again. He made a topic about the Dthrow>Waveshine across the stage ending with a Usmash. I added this with the Dair>Utilt>Dair combo. This is very useful and can set for big percents fast, but it is pretty hard to do.Keep in mind, the if the dthrow is DI'd left/right, you can still do this combo, but you must waveshine LEFT, or RIGHT depending on the situation.Another thing, this only works if the opponent failed to tech the dthro w. Side B Tricks Yo, SMF again. I found some thing out again, this doesent have to do with Dair, but im still gonna include it in this topic. Better edit the name then. Anyways, as you know Fox's Side B cancel to most moves, while playing around, I found some new things you can use with his side B, and some other things people all ready found where ill recap here. Side B>Grab This is one of the Side B cancels most useful cancel. After you grab an opponent, you can follow up with a dthrow and waveshine until the edge of the stage, finishing with a usmash or another strong smash. Of course you can follow up with other throws, but dthrow seems to be the most effective. Side B>Jab>Neutural B/B reversal Something I found while while playing around with Fox in training. It seems that after a Jab, if you use your neutural B, your body seems to slide a bit while using your gun. This seems to be useful in cases such as using your Side B, the opponent gets ready to sheild, once he sees your jab, he may let his sheild out, right after that, you can either do a B reversal from behind or use your gun, maybe getting the opponent with a few shots. will probably rack up 8 percent if the opponent has bad reaction. One thing though, this trick I found will probably get you punished if you try it from close up, since fox's gun has some lag when it finishs. Side B>Wavedash/Utilt/Dtilt/Ftilt/Opposite Sided Fsmash Another neat trick I would like to adress....these moves I listed will cancel your momentum immediatly after using Side B. I guess it can be used for mindgames. Side B>Opposite Sided Fsmash "Teleport Kick" So far the only use I found for the momentum stopping moves with Side B.What happens is using this move from a specific distance from your opponent (mostly close) allows you to teleport behind them and use a fsmash right after that. I like to call it "Teleport Kick". The input to do the fsmash is obviously the opposite of the direction you are in. So, if you are doing the Side B from the right side, you will input the fsmash left, if you are doing the side b from the left side, you will input the fsmash right. Work In Progress |
|||
|
06/01/2010, 07:34 PM
Post: #2
|
|||
|
|||
|
You can tech d-throw and that combo will most likely not be in for long, don't get used to it working.
|
|||
|
06/01/2010, 07:34 PM
Post: #3
|
|||
|
|||
|
the dthrow setup only works on a missed tech out of dthrow, basically it has a jablock effect on each shine hit and then once they get up from the force get up a jablock does you can garunteed shine them all the way across the stage in the direction you came from and finish with a usmash this usually ends up being a kill. also, imo i shouldnt get any credit for any of this stuff because its all basic and i know others knew about it all long before me. |
|||
|
06/01/2010, 07:38 PM
(This post was last modified: 06/01/2010 07:46 PM by Smf546.)
Post: #4
|
|||
|
|||
(06/01/2010 07:34 PM)gangstakirby Wrote: also, imo i shouldnt get any credit for any of this stuff because its all basic and i know others knew about it all long before me. While some stuff has been found before you, I dont think Dthrow>Shine had jab lock properties back in melee. (06/01/2010 07:34 PM)gangstakirby Wrote: the dthrow setup only works on a missed tech out of dthrow Oh yeah, forgot about that. Better edit it... |
|||
|
06/02/2010, 05:49 AM
Post: #5
|
|||
|
|||
|
anytime you can dair shine, you can still get any other setup, the problem is that Fox's dair has horrible priority, so make the most of it with like dair-> shine-> shine-> shine->grab uthrow-> uair-> follow up
|
|||
|
06/02/2010, 12:03 PM
Post: #6
|
|||
|
|||
|
foxes dair isnt his only approach option <.< and theres other ways to garuntee a dair then just throwing it out
|
|||
|
06/02/2010, 03:49 PM
Post: #7
|
|||
|
|||
|
Never said it was, it's truthfully probably his worst approach, it is better to simply run up to them and shine-> do whatever you want. That being said, when you land a dair, make the most of it.
|
|||
|
06/02/2010, 04:04 PM
Post: #8
|
|||
|
|||
|
its not his worst.... running uair is probably his worst lol.
|
|||
|
06/02/2010, 05:56 PM
Post: #9
|
|||
|
|||
|
Not against Bowser, Uair is one of his like 4 moves that go through SA.
|
|||
|
06/02/2010, 06:03 PM
Post: #10
|
|||
|
|||
|
you can still waveshine jablock him if he misses a tech, for some reason missed techs nullify SA the fox bowser match up is like 60-40 in one or the others favor probably you just have to spam more smashes than normal also all of his smashes go through SA and so do 3/5 of his aerials plus every throw in the game idk about his tilts but its definitely not a stupidly polarized mu like most scrub foxes believe.... and thats really a completely different conversation than what approaches are and arent effective in general. |
|||
|
06/02/2010, 06:37 PM
Post: #11
|
|||
|
|||
|
Well actually, Kirk is aware of some situations of where Bowser is not granted Super Armor, and is going to be adding it in. This will completely nullify Shine and Jab in the matchup. Plus, theorycrafting like Brawl boards with reliable jab locks/infinites is just stupid. They are not reliable, and you are assuming your opponent to fuck up. Also, please play a GOOD Bowser player before analyzing the matchup. Fox doesn't necessarily get wrecked by Bowser, but it is definitely extremely tough, and you have to play super campy/defensive and get all of the up smashes and u throw uairs you can.
|
|||
|
06/02/2010, 06:45 PM
(This post was last modified: 06/02/2010 06:47 PM by gangstakirby.)
Post: #12
|
|||
|
|||
|
i dont think kirk should remove that. NO ONE should go unpunished for missing techs and giving him SA during the missed tech animation would make it not matter if bowser techs or not. if he does then bowser becomes stupid good in alot of MU's where every little jab reset and tech chase counts. I do agree with the theorycraft thing, like sheiks ftilt lock in vbrawl on fox, its not garunteed, fox can always sdi away and powershield the second hit although if it does hit then yeah, ggs fox. |
|||
|
06/02/2010, 07:16 PM
Post: #13
|
|||
|
|||
|
you can punish missed tech, just has to be with something that does more than 10 damage.
|
|||
|
06/02/2010, 07:17 PM
Post: #14
|
|||
|
|||
|
yeah but then it doesnt have the jablock/reset effect. which is gay. |
|||
|
06/02/2010, 07:43 PM
Post: #15
|
|||
|
|||
|
Bowser isn't even that good. QQ more.
|
|||
|
06/02/2010, 07:51 PM
Post: #16
|
|||
|
|||
|
yeah you're right he sucks, falcon is a 100-0 match up for him. but, for characters like sheik bowser is an every little hit counts match up. why should such a sucky character have such a gayly good mu. |
|||
|
06/02/2010, 08:11 PM
Post: #17
|
|||
|
|||
|
Sheik Bowser isn't that hard for Sheik, Bowser doesn't get raped that bad by Falcon just because of edgeguards, and I didn't mean Bowser sucks, he just isn't the best, or really close to it.
|
|||
|
06/02/2010, 09:35 PM
Post: #18
|
|||
|
|||
|
Yo guys, added an update. This one has to do with fox's side B.
|
|||
|
06/03/2010, 12:32 PM
Post: #19
|
|||
|
|||
|
falcon completely annihilates bowser. its the easiest ztd in the game for him |
|||
|
06/03/2010, 05:28 PM
Post: #20
|
|||
|
|||
|
Play a good Bowser, and then tell me it's easy. Hell even a good player will make you work your ass off for a ztd. It's barely in Falcon's favor. Ganon definitely does better against Bowser. Stop trolling...
|
|||
|
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 1 Guest(s)











