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Snake Buffs for 2.X
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06/15/2012, 10:24 AM
Post: #1
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I know some Buffs were being talked about for Snake so I figured I would throw in my ideas Honestly I love Snake and how he plays he really has been buffed like crazy. The only thing I would say is make his Usmash DACUS (For some reason I can't do it) reduce the endlag on the last jab fram and reduce the BKB on his Ftilt. It always creates a reset which I found useless |
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02/06/2013, 04:50 PM
(This post was last modified: 02/06/2013 04:51 PM by Thunda-Moo.)
Post: #2
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Upsmash DACUS works fine and is the same input as Vbrawl. It also travels just as far. The first hit of fTilt, depending on how you time it, can combo into the second hit of ftilt or even utilt. Both are extremely useful for multiple things, from comboing to killing to hitting people into traps. It will knock people onto their back if you miss the timing (or simply do nothing), leading to a techchase (and presumably the reset you refer to). If for whatever reason your opponent misses the tech, you can chain more ftilt1 hits or do a jab lock->fsmash combo. If they don't miss the tech, you can chase it and keep adding damage if you're good at that sort of thing. Suffice to say, ftilt is absurdly awesome as-is. |
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