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Stage ideas!
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09/27/2012, 11:34 PM
(This post was last modified: 09/27/2012 11:36 PM by Axcel.)
Post: #541
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(09/27/2012 11:10 PM)GenericallyEpic Wrote:Looks like this thread is going off course. Someone should steer us in the right direction(09/27/2012 11:09 PM)Axcel Wrote:(09/27/2012 10:07 PM)Mithost Wrote:It was lame but lets not go overboard about this.(09/27/2012 03:32 PM)Axcel Wrote: lol the name is genius. Pasific pirate ship. |
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09/27/2012, 11:52 PM
Post: #542
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(09/27/2012 11:34 PM)Axcel Wrote:(09/27/2012 11:10 PM)GenericallyEpic Wrote:Looks like this thread is going off course. Someone should steer us in the right direction(09/27/2012 11:09 PM)Axcel Wrote:(09/27/2012 10:07 PM)Mithost Wrote:It was lame but lets not go overboard about this.(09/27/2012 03:32 PM)Axcel Wrote: lol the name is genius. Pasific pirate ship. What sort of wind shall I fill our sails with? |
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09/28/2012, 02:28 AM
Post: #543
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(09/27/2012 11:52 PM)Apples Wrote:(09/27/2012 11:34 PM)Axcel Wrote:(09/27/2012 11:10 PM)GenericallyEpic Wrote:Looks like this thread is going off course. Someone should steer us in the right direction(09/27/2012 11:09 PM)Axcel Wrote:(09/27/2012 10:07 PM)Mithost Wrote: I found the pun to be quite shippyIt was lame but lets not go overboard about this. I wouldn't know. I have yet to sea different winds... |
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09/28/2012, 03:32 AM
Post: #544
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(09/28/2012 02:28 AM)GenericallyEpic Wrote:(09/27/2012 11:52 PM)Apples Wrote:(09/27/2012 11:34 PM)Axcel Wrote:(09/27/2012 11:10 PM)GenericallyEpic Wrote:Looks like this thread is going off course. Someone should steer us in the right direction(09/27/2012 11:09 PM)Axcel Wrote: It was lame but lets not go overboard about this. Oh shut up, before the mods close this thread. |
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09/28/2012, 01:06 PM
Post: #545
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I don't think they take our puns so IMPORTantly. Anyways, will all the stages get a more balancing treatment? They are so many characters in this game who don't have good levels. :/ Iceclimbers are always stuck with bad stages. :/ |
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09/28/2012, 02:57 PM
Post: #546
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(09/28/2012 01:06 PM)GenericallyEpic Wrote: I don't think they take our puns so IMPORTantly. I hope so. |
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09/28/2012, 05:00 PM
(This post was last modified: 09/28/2012 05:01 PM by GenericallyEpic.)
Post: #547
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Jungle japes, give it a bridge across the little holes. Lylat cruise? Stop that beyotch from tilting. Orphan? Stop it spinning on the second part. Big Blue? Replace with the vs ridley level from adventure mode, but have the big blue background. Pokemon Stadium 1? Replace rock stage with the rock stage from PKS2. Kill tree in fire stage. (Give PK2 black and white texture hack or GS texture hack for great justice) Online training stage needs to be included. It's a good stage. Sometimes, keeping the bag in is fun. Norfair? Make this no fair stage fair! Take the norfar stage somebody is working on and make that the official replacement. Halbred? Start that fool in the air! Aeroport City... um... keep it in the air? Delfino Plaza? No stops. Just in the air, all the time. Great Fox? ...huh... um... um... dang... Replace ice climbers level, put in grab the trophy stage from melee and give it an icy texture. |
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10/04/2012, 07:08 PM
Post: #548
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(09/28/2012 05:00 PM)GenericallyEpic Wrote: Jungle japes, give it a bridge across the little holes. You haven't look in brawlvault hard enough have you? Online training stage needs to be included. It's a good stage. Sometimes, keeping the bag in is fun. [/quote] It might as well go over big blue Norfair? Make this no fair stage fair! Take the norfar stage somebody is working on and make that the official replacement. [/quote] It could be frozen at the part the acid is at the bottom of the stage Halbred? Start that fool in the air! [/quote] agreed Replace ice climbers level, put in grab the trophy stage from melee and give it an icy texture. [/quote] Check brawlvault again cause thres a good balanced one. |
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10/04/2012, 07:14 PM
Post: #549
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I do check brawl vault, that's where i got the bridge idea from. they have a grab the trophy stage? Where is this?! :O For big blue I'd say a remake of Meta Ridley's stage but without tilting and the blats zones expanded. But it would have the big blue background. Or maybe just take big blue, set the big car in the middle (the big car doesn't go off screen) and have no bottom cars or road you can land on? hhttp://www.youtube.com/watch?v=FYPLHFXUQcM is the meta stage I'm talking about |
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10/04/2012, 08:08 PM
(This post was last modified: 10/04/2012 08:17 PM by Yurya.)
Post: #550
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What if Jungle Japes had its water level raised and the current removed? It might not make it tournament viable but it would at least not be aggravating to play on. Also any maps with walkoffs need to be changed, including transformations with them. Walkoffs remove an entire part of Smash: recovery, and they also open the door for those cheap kills. |
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10/04/2012, 11:10 PM
(This post was last modified: 10/04/2012 11:10 PM by GenericallyEpic.)
Post: #551
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(10/04/2012 08:08 PM)Yurya Wrote: What if Jungle Japes had its water level raised and the current removed? With the bridges too, so there will be less campy styles. ![]() I think all water should be transparent. |
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10/05/2012, 03:54 AM
Post: #552
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Me Personally Idk if anyone else would agree to it but what about for the Fire Emblem Stage just Freeze and have Motion for the first part like PS2. And do the Volcano part as its own individual stage. I believe people have found a way to make the rock tilt or not. So that way you get an extra 1/2 stages if you look at it that way. The second part of Fire Emblem stage is just what bugs me the most not to mention the transitions. Maybe heck you could re-edit the stage over something else maybe similar to the Battlefield texture where it has like Falcon statues holding up the platforms or something. The Layout of the second part is cool I do admit but there's just things that irk me about that second part.
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10/05/2012, 04:27 PM
Post: #553
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(10/05/2012 03:54 AM)Sevin Wrote: Me Personally Idk if anyone else would agree to it but what about for the Fire Emblem Stage just Freeze and have Motion for the first part like PS2. And do the Volcano part as its own individual stage. I believe people have found a way to make the rock tilt or not. So that way you get an extra 1/2 stages if you look at it that way. The second part of Fire Emblem stage is just what bugs me the most not to mention the transitions. Maybe heck you could re-edit the stage over something else maybe similar to the Battlefield texture where it has like Falcon statues holding up the platforms or something. The Layout of the second part is cool I do admit but there's just things that irk me about that second part. I agree with this completely. Although, the first part of castle siege is basically skyloft. My mind was blown when I first heard that. |
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10/05/2012, 05:32 PM
Post: #554
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Thing that bugs me the most is that it's so incredibly generic to the FE universe. If the stage is supposed to represent the later bits of Path of Radiance, it does a hell of a shitty job at it. I would personally love to see the Tower of Guidance from Radiant Dawn make an appearance, vs. Ashera in particular. Though admittedly that would be a pretty big spoiler for fans who haven't played the game... I just feel like it would be a good FD-like stage.
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10/06/2012, 05:48 PM
Post: #555
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The only problem with the tower of guidance is it's so bland. It's only got one texture. I know I looked.
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10/06/2012, 05:59 PM
Post: #556
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Does it technically possible a Pokemon Stadium version that includes all terrain changes? (from both stages)
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10/07/2012, 02:27 AM
Post: #557
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Alright guys who has ideas for Fire Emblem stages? We need a one for Marth, Ike, and maybe Roy. |
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10/07/2012, 07:50 PM
(This post was last modified: 10/09/2012 01:49 AM by GenericallyEpic.)
Post: #558
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For lolz we could do a fire emblem stage something like this:![]() ![]() ![]() Small flat square, half is different. Very close. Keeps fire emblem continuity. |
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10/08/2012, 11:42 PM
(This post was last modified: 10/09/2012 01:35 AM by Axcel.)
Post: #559
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I decided to upload a test version of Norfair M. I named it 3.1 but it's not an official release. More on the main thread. Here is a direct link if you need it. http://www.smashmods.com/forum/thread-4985.html |
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10/09/2012, 01:47 AM
Post: #560
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(10/08/2012 11:42 PM)Axcel Wrote: I decided to upload a test version of Norfair M. I named it 3.1 but it's not an official release. More on the main thread. I approve greatly of this stage for great justice. Finally, the perfect stage for samus, link, tink, and snake. |
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