logo
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Good approaches for fox?
04/22/2012, 02:07 PM
Post: #1
Hello all, I'm just looking for advice on approaches as fox.

I've always been using nair and the occasional shine cancel for shield pressure, but other than that is there anything else I could do?
Find all posts by this user
04/22/2012, 02:28 PM
Post: #2
Try dair followed by shine, often times it's the best set-up for an upsmash or a grab after you wavedash out of shine. Just make sure you fast-fall when doing the dair or else it's very easy to grab you and can mess up your l-cancelling. Don't use it too much, it's sometimes easy to counter
Find all posts by this user
04/22/2012, 02:38 PM
Post: #3
Fox can approach with whatever he feels like, man.

Real talk, though. Nair, dair, running shine, running JC grab, and running up smash are his best options. Probably in that order. It's up to you to experiment versus the cast in as many situations as possible to learn which approach option is best in which situation.
Find all posts by this user
04/22/2012, 02:40 PM (This post was last modified: 04/22/2012 02:40 PM by Shell.)
Post: #4
If you're fast enough with Fox you can leverage most of his attacks as approaches in some capacity.

There are years and years of top-level Fox metagame development, I suggest searching for some Fox Grand Final matches from the last year and jotting down some notes.
Visit this user's website Find all posts by this user
04/22/2012, 02:53 PM
Post: #5
SHeLL's got it. I suggest Fox dittoes in particular. I'm not a good enough player to give spot on advise, but there's some serious approach games involved in every Fox ditto.
Find all posts by this user
04/22/2012, 03:01 PM (This post was last modified: 04/22/2012 03:01 PM by Rubyiris.)
Post: #6
Fox dittos is about who can get above the other fox, and which fox is better at rock paper scissors, tbh.

If you want to practice approaching, fight a good Marth, or Falco player.
Find all posts by this user
04/22/2012, 03:12 PM
Post: #7
Alright thanks for the responses guys.
Find all posts by this user
04/24/2012, 04:05 PM
Post: #8
For your approaches, NAir, DAir, or BAir LCanceled in to shine is super safe. Which of the three you're going to use usually just depends on what character you're fighting against. It's a great approach due to safety and if they shield the shine, you can JC Grab out of your shine. If they figure that out mix in wavedashing backwards out of shine and waiting for the spotdodge.

Mostly just remember your approach revolves around Aerial > Shine > react.
Find all posts by this user
04/25/2012, 03:18 PM
Post: #9
Does anyone know if the physics of Foxes Dair have been changed to hold people in it better? Like Zelda smashes were?

Or can you still SDI out of Dair? Is SDI in this game even?

Nobody did that enough in melee, would've saved so many lives over the years if people just weren't too lazy to mash a stick! At least everyone learned to do that to his Uair...
You can still DI out of his Uair if he doesn't space it properly... right?
o.O

______________________________
Useful Links For Project M/Smash Knowledge
General PM/Smash Termonology - PM Specific Statistics Database - Twas the Night
Smash/PM Development Acceleration Threads
DAT Smash - DAT Falcon - DAT Wario - DAT Mario - DAT Wolf
Find all posts by this user
04/25/2012, 06:43 PM
Post: #10
As far as I'm aware, Fox has received no buffs aside from some killer taunts. XP Yes! DI is 100% melee = SDI.
Find all posts by this user
04/25/2012, 10:07 PM
Post: #11
Awesome, good to know.
Is ledge teching in then?
I'm still learning what the basic physics are like. haha

______________________________
Useful Links For Project M/Smash Knowledge
General PM/Smash Termonology - PM Specific Statistics Database - Twas the Night
Smash/PM Development Acceleration Threads
DAT Smash - DAT Falcon - DAT Wario - DAT Mario - DAT Wolf
Find all posts by this user
04/26/2012, 12:46 PM
Post: #12
Unfortunately, no, ledge teching is still not in.

______________________________
[Image: MajinVegetaSignature.png]
Find all posts by this user
04/26/2012, 12:55 PM
Post: #13
Why would you approach? You've got infinite bullets with your gun
Visit this user's website Find all posts by this user
04/27/2012, 01:56 AM
Post: #14
^^ if I wrote a manual for smash, that'd be chapter 2.

______________________________
(07/28/1989 12:59 AM)God Wrote:  Leelue? Oh I love that guy.
Find all posts by this user
04/27/2012, 03:51 AM
Post: #15
lol^
Your approach is faking approach, then they react by approaching you and you kill them.

______________________________
Useful Links For Project M/Smash Knowledge
General PM/Smash Termonology - PM Specific Statistics Database - Twas the Night
Smash/PM Development Acceleration Threads
DAT Smash - DAT Falcon - DAT Wario - DAT Mario - DAT Wolf
Find all posts by this user
05/03/2012, 11:53 AM
Post: #16
[Image: FE5cK.png]

fantastic approach imo
Visit this user's website Find all posts by this user
05/04/2012, 07:38 PM
Post: #17
I wish I could "like" posts.
Find all posts by this user
05/05/2012, 02:48 PM
Post: #18
nairnairnair and more nair.
then shine.
jc the shine to a grab if you hit their shield.
one of the safest approaches ever.

also i miss ledgetechs Sad
and Doraki jumps...
Find all posts by this user
05/05/2012, 09:55 PM
Post: #19
Some matchups go more like u-throw to nAir to regrab. Don't you love falcon on FD?
Find all posts by this user
05/06/2012, 12:42 AM
Post: #20
http://www.smashboards.com/forumdisplay.php?f=68
Find all posts by this user


Forum Jump:


User(s) browsing this thread: 1 Guest(s)

Powered By MyBB, © 2002-2013 MyBB Group.
Theme Created By Aaron Clifford, © 2008-2013.