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custom textures
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04/20/2012, 04:08 AM
Post: #1
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Just got done completely decking out my custom BGMs for just about every stage, so now I'm working on possibly getting custom textures for characters and stuff like that (Falcon > C.America and DK > Zangief for example, not psa though) I just want to know if the hackless full set of demo 2 is equipped with the codes to allow custom textures? If so, what would be the file path that I place them in? I'm assuming in their respective fighter folder, but just making sure. Thanks guys! |
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04/25/2012, 03:33 PM
Post: #2
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It is, but keep in mind that some custom skins break the game in interesting ways. If ddd throws cloud suit mario, for example, it teleports him 50 or so stage heights up, where he'll either instantly die or, if he's barely taken any damage, will spend the next 5 or so minutes coming back down. Also, any skins that require changing the fitmotion.pac files can't be used, as those files contain data necessary for Project M.
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