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P:M Blog post #8 - Tether Ledge Occupancy
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10/24/2011, 12:45 AM
Post: #21
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(10/23/2011 07:52 AM)Raynotac Wrote: Hmm... this may be just an assumption based on absolutely nothing (which I am prone to do), but this looks like tethers (including z-airs) will forever function as they do in Brawl, abandoning any attempt to get them to work like in Melee (which I'm not too sure would end up being the best decision to make). It just seems wrong to me to put this much effort to improving tethers if this might eventually get scrapped once the coding gets figured out. Although I suppose it's possible to use separate codes for z-air tethers and non-z-air tethers. Say hypothetically they didn't know whether or not Melee tethers would ever be possible. They'd need a backup plan to use "in the mean time" while they still worked on the Melee tether coding. They can't just leave the Brawl system in place because it doesn't fit well in the P:M environment. That's why they created a new system even though it may (or may not) get replaced later. |
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10/25/2011, 05:24 PM
Post: #22
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Shadic beat you to that (which I responded to clearly demonstrating that I understood the situation) by nearly half a day. Good try, though.
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10/27/2011, 12:37 AM
(This post was last modified: 10/27/2011 12:43 AM by SmashFromThePast.)
Post: #23
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I honestly don't care about restoring the Melee tether system at all. This is good enough for me! Ivysaur is in debt to you and will do whatever task you ask of him...whatever... |
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10/27/2011, 01:02 AM
Post: #24
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Lol at the image! XD.
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01/17/2012, 11:56 PM
Post: #25
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Is P:M close to being done yet?
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01/18/2012, 01:41 AM
Post: #26
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We are hoping to release another public build before March / April.
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01/18/2012, 04:04 AM
Post: #27
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Word.
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