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Samus's Roll
01/28/2011, 09:52 PM
Post: #1
I got this idea on accident when I rolled at the same time Pit Up-B'd close to me. And Samus's roll went twice as fast and twice as far. I think it would be nice if this is how her roll was normally since her roll extremely, by far and wide the worst roll in the game. It's suicide for her. She doesn't even need to go twice as far, but I think if the animation was just twice as fast it would be fine, but more distance would definitely be nice too.

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01/29/2011, 07:07 AM
Post: #2
Well Samus' UpB and wave dash out of shield make up for her poor roll.

Go youtube Hugs vids.


A better roll would be fine and all but I dont think it is something you need to worry about.
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01/29/2011, 12:13 PM
Post: #3
Wrong game.

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01/29/2011, 01:01 PM
Post: #4
Oh my God that is hilarious you guys. Can't believe wrong section, lol.
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01/29/2011, 09:27 PM (This post was last modified: 01/29/2011 09:28 PM by Shade_.)
Post: #5
Wait, what wave dash out of roll? Also, I'd like to hear your reasoning for why this is the wrong game for this filbert.

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01/29/2011, 09:47 PM
Post: #6
Because they are talking about wavedashing. The only character in minus who can WD is fox.
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01/29/2011, 11:40 PM (This post was last modified: 01/29/2011 11:41 PM by Shade_.)
Post: #7
Lol, my bad. I was about to say "since when can she wave dash?" but it all makes sense now. I personally liked it when all the projects had their own website. They're not really that closely related.

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02/24/2011, 11:14 PM
Post: #8
Er.

Back to the original topic, I agree with Shade_ on this one. There's no reason Brawl Minus Samus should keep such an awful roll dodge. There's no reason she would or should be that slow canonically or gameplay-wise. It really ought to change.

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