logo
Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
If I may suggest a new form of recovery...
01/12/2011, 05:06 AM
Post: #1
[Image: v41p3q.png]

Mario's current recovery in 1.6 is really kind of "meh" to me. I mean cool, it goes higher and you can change the trajectory mid-way.... but that's about it. You need to make sure you're holding up the entire time, too. It's not all that awesome IMO. :l

With this, Mario can use a single Up B and use an aerial instead of going into special fall. Then he can, at any point afterwards, use Up B again to aid his recovery with the sacrifice of going into special fall afterwards. Granted, this change makes Cape kills even cheaper, but I think it's quite worth it compared to what he's got now.

This came from my personal Mario hack, in case you're wondering. The "pick up item" codes are kind of out of a "Hey, Mario's stealing lunch money, why not let him steal items." kind of idea.

______________________________
You're suddenly aware of how hard it is to say "Irish Wristwatch". You're currently mulling this over in your head, tempted to try it. You're also manually breathing and just lost the game. Have a nice day.
Find all posts by this user
Quote this message in a reply
01/12/2011, 07:00 PM
Post: #2
I was actually thinking about something like that with separating the two Up-Bs. To me it seemed a little weird if he could just use an Up-B and go back to falling, but I kind of like it.

What do you think about having the actual Up-B be fair/uair/walljump interruptable and having the other part be usable later?

______________________________
[5/26/2011 2:54:39 AM] kwalkest: wait, are the "compiled" .gct files seriously nothing more than "00D0C0DE 00D0C0DE" followed by the raw codes themselves followed by "F0000000 00000000"?

motherfucker
Find all posts by this user
Quote this message in a reply
01/12/2011, 11:47 PM
Post: #3
(01/12/2011 07:00 PM)filbert Wrote:  I was actually thinking about something like that with separating the two Up-Bs. To me it seemed a little weird if he could just use an Up-B and go back to falling, but I kind of like it.

What do you think about having the actual Up-B be fair/uair/walljump interruptable and having the other part be usable later?

It actually sounds like what I'm talking about. I'm personally a bit uncomfortable not being able to dodge when I can use an aerial, though. I'd say the walljump interruption is definitely a delicious idea.

______________________________
You're suddenly aware of how hard it is to say "Irish Wristwatch". You're currently mulling this over in your head, tempted to try it. You're also manually breathing and just lost the game. Have a nice day.
Find all posts by this user
Quote this message in a reply
02/27/2011, 08:45 PM
Post: #4
Yeah, there's no reason Mario shouldn't be able to walljump out of an Up-B. I'm all for giving him more offstage movement, so this sounds great to me.

______________________________
Sneak peaks, Minus matches, and amusing programming accidents:
http://www.youtube.com/user/Thundamoo2
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)

Powered By MyBB, © 2002-2013 MyBB Group.
Theme Created By Aaron Clifford, © 2008-2013.