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[Brawl-] Regular Updates, Rebalancing, and Springs
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04/27/2012, 06:29 PM
(This post was last modified: 04/29/2012 03:26 AM by Bowser the Train.)
Post: #1
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![]() Ok, so us over here at Brawl- need to clear a few things up. APPARENTLY, there's a rumour going around that we quit development after P:M released their second demo. No such thing has happened and it's business as usual for the minus team. Now, I'd like to announce that we will be having regular updates of Brawl-, every few months. We will no longer be rushing out patches for things. We've got a couple of balance fixes coming up in the next month or so, and also springs. So sit tight, next few months are going to be interesting, to say the least. |
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04/28/2012, 11:02 PM
Post: #2
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so do you guys not know how to take screenshots?
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04/29/2012, 01:45 AM
Post: #3
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Oh we know how to. There's a distinct reason that's not a proper screenshot, and we're working on a fix.
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04/29/2012, 03:20 AM
Post: #4
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it just looks very unprofessional. i would recommend taking it down if you want people to take this post seriously.
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04/29/2012, 03:26 AM
Post: #5
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And I recommend you staying out of our announcements thank you very much.
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04/29/2012, 01:15 PM
Post: #6
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I dont see no screenshots ;_;
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04/29/2012, 11:02 PM
Post: #7
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Screenshots for what -_-? Anyway, when did that rumor start? Or why better said? P:m doesn't mean Minus died, I actually like to have fun using Minus sometimes, and sometimes i go as far as mixing P:M and - files, though sometimes it screws up and I have to constantly edit the GCT and crap. Anyway, I think the best Minus version was 1.6, don't ask me why though because I really don't know. Oh well, 2.X was good too so keep it guys!
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04/29/2012, 11:21 PM
Post: #8
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Awww who took down my 3DS photo?
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04/30/2012, 12:01 AM
Post: #9
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(04/29/2012 11:02 PM)Jeyfar Wrote: Screenshots for what -_-? Anyway, when did that rumor start? Or why better said? P:m doesn't mean Minus died, I actually like to have fun using Minus sometimes, and sometimes i go as far as mixing P:M and - files, though sometimes it screws up and I have to constantly edit the GCT and crap. Anyway, I think the best Minus version was 1.6, don't ask me why though because I really don't know. Oh well, 2.X was good too so keep it guys! I would have to say i still prefer brawl minus, but i see the appeal of project m |
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04/30/2012, 12:53 PM
(This post was last modified: 04/30/2012 12:55 PM by Jeyfar.)
Post: #10
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(04/30/2012 12:01 AM)Ls777 Wrote:(04/29/2012 11:02 PM)Jeyfar Wrote: Screenshots for what -_-? Anyway, when did that rumor start? Or why better said? P:m doesn't mean Minus died, I actually like to have fun using Minus sometimes, and sometimes i go as far as mixing P:M and - files, though sometimes it screws up and I have to constantly edit the GCT and crap. Anyway, I think the best Minus version was 1.6, don't ask me why though because I really don't know. Oh well, 2.X was good too so keep it guys! Yeah it depends in taste, since I'm a Melee competitive player I obviously prefer P:M, but when it's party time, or taking it lightly time, I use Minus, it's a blast. |
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04/30/2012, 03:09 PM
Post: #11
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(04/30/2012 12:53 PM)Jeyfar Wrote:(04/30/2012 12:01 AM)Ls777 Wrote:(04/29/2012 11:02 PM)Jeyfar Wrote: Screenshots for what -_-? Anyway, when did that rumor start? Or why better said? P:m doesn't mean Minus died, I actually like to have fun using Minus sometimes, and sometimes i go as far as mixing P:M and - files, though sometimes it screws up and I have to constantly edit the GCT and crap. Anyway, I think the best Minus version was 1.6, don't ask me why though because I really don't know. Oh well, 2.X was good too so keep it guys! haha, well it may not seem it at first but Minus is capable of being competitive. You have to look beyond the 'flashy' gimmick and treat it as a part of the new meta game. You would be amazed on how sometimes moves or new gimmicks appear broken, but end up being only useful when used strategically as to not get punished.
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04/30/2012, 03:15 PM
Post: #12
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Y r u gunna keep updating brawl minus? I thought 2.x was the final product, this is probly y there r rumors of u guys stoping production because it doesnt make any sence not to.
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04/30/2012, 04:09 PM
(This post was last modified: 04/30/2012 04:09 PM by Peachy-Desu.)
Post: #13
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There will be more balance patches to come out within the next few months or so to fix any loose ends that have been missed, and of course to help balance the cast further. We hope that we can provide an enjoyable competitive AND casual game that all can play.
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04/30/2012, 06:54 PM
Post: #14
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2.X is more or less done with huge changes, but we're definitely not done working on the game. There will be updates and whatnot, and then the team will most likely move on to a... slightly different project.
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05/01/2012, 01:23 AM
Post: #15
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Only slightly different hehehehehe. Though actually on that note BPC... |
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05/02/2012, 03:51 AM
Post: #16
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Oh I have it clear that Minus is pretty competitive itself, problem is not many people like it (the competitive scene i mean) because the are Melee purists. I love Melee, P:M, Minus and 64 so I have broader tastes. I play well with Ganon on Minus but I really don't have people to flex my muscles with :<
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05/03/2012, 07:55 PM
Post: #17
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What other project?
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05/04/2012, 03:31 AM
Post: #18
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Wait and see. We're trying to get the kinks out of 2.x before we even begin on it.
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![[Image: menboot04.png]](http://img543.imageshack.us/img543/7734/menboot04.png)


You would be amazed on how sometimes moves or new gimmicks appear broken, but end up being only useful when used strategically as to not get punished.