Zelda-List potentially done.
11/15/2009, 04:52 PM (This post was last modified: 01/17/2010 05:28 PM by RayKalm.)
I'll be updating the OPs as information comes in. This thread should be used for ideas and testing results for Zelda. Videos are appreciated.
Proposed General Changes
Dair against grounded opponent->thunderstorm, no sourspot
Dins angle 35, explosion size up, no specialfall in the air
Nair kb and IASA into aerial.
Nair windbox drags opponents in, damage per hit +1
Naryu's Love gives a slight momentum boost, larger hiboxes that last until the animation is over. Invincibility starts first frame, ends when hitboxes do. Damage per hit +2
Uair explosion sweetspot power up slightly, to either side a good direction a disjoint that is weaker (planar).
Fair traces a Z with explosions as a strong hitbox. (Z KICK)
Bair cancels its first LK animation as soon as the strong hitbox fades into a second bair.
upB: half startup, double range, last hitbox hits harder and lasts for the full duration of the cooldown. Startup has reflect properties. Regains jump, does not go into specialfall.
Usmash windbox drags in, slightly more damage/shield damage
Ftilt hitbox stays out really long, has two hitboxes in the air behind Zelda.
Jab hitbox has longer range, does more damage, and capes projectiles and characters. Has another hitbox which does 5% damage with no hitstun about half of BF away.
Utilt hitbox stays out really long, can be jump canceled about halfway into the endlag. Startup down slightly, damage up. Has another, weaker spike hitbox in front of and beneath Zelda.
Up throw has more hitstun so it can chain into aerials better, damage up, KBG down
Down throw has increased damage and hitstun, and sends opponents behind her at a 100 degree angle.
Back throw has same KB as Ness' + More damage
Forward throw has small growth but high base KB and respectable damage (18 or so)
Grab speed up to frame 5
Dash attack has crazy momentum boost, and is cancelable into grab after first 5 frames.
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Zelda-List potentially done. - The Cadet - 11/15/2009 04:52 PM
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