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Full Version: Suggestions for LUCAS
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Throw out your idea's, I was kind of done with brawl and only play for fun. Tried B+ but don't like this game other than with friends now. So B- looks right up my alley for craziness!!!

Side B: Goes further, Shoots 3 from the air downward in 3 directions.

Neutral B: Doesn't charge, you press it and it immediately gives you freedom to move. the pk freeze moves a little further than the reach of lucas's snake away from him and goes off. Larger hitbox. you can press it, assault the enemy and get them frozen while combo'ing them.

Alt Neutral B: only charge the size, goes off three times (first on him, then slightly to the direction he is facing, then a little more and a little up) All within 2 seconds of release.

Down Smash: After the first bolt the next two move slightly away from lucas.

all i got right now, I want him to be absurd... throw out some crazy suggestions!!!
The impression I'm getting is that you haven't played Lucas...
... nah, I'm fine with what I currently have. Those suggestions... no offense, but aren't really what this game is about. Think silly, not gay.
Actually, IASA on the current PK freeze/flash would kick ass.
(05/11/2010 12:04 AM)dawgbowl Wrote: [ -> ]Down Smash: After the first bolt the next two move slightly away from lucas.

This is really cool.
Cool snake ripoff
(05/11/2010 01:34 AM)TSON Wrote: [ -> ]Cool snake ripoff

Point taken.
ahh now I remember why I left the community after only a year or so, because 85% of you still don't what it is to be polite and respectful. Clap
(obviously in this thread its 50/50)

So what if it's similar to snakes, it makes more sense than snakes doesn't it?
Lucas should move further down instead, diagonal angle. THAT would be awesome.
(05/11/2010 09:09 PM)dawgbowl Wrote: [ -> ]ahh now I remember why I left the community after only a year or so, because 85% of you still don't what it is to be polite and respectful. Clap
(obviously in this thread its 50/50)

So what if it's similar to snakes, it makes more sense than snakes doesn't it?

Who wasn't being respectful (Besides TSON)? Your ideas were kind of out there. The majority of this project has it so even clone characters are vastly different than each other. The point being, why not have his dsmash be unique? If it's just Snake's fsmash, it isn't exactly unique. A more original idea, IMO, would be to be able to direct the direction the smash sends them, or if thats not possible, the position of the second and third hits. It'd be similar to Snake's, except it'd have better control than just "OLOL SHOOT IT OUT!" Of course, it'd probably just be the distance you could SDI at most, to keep it in line.

The side-B doesn't seem very viable, because, well, PK Fire is kind of ridiculous as it is. Having 3 shoot out and effectively shutting down just about every approach? It would be interesting, but it'd also be impossible to justify.

The PK Freeze idea isn't bad, but why change the entire move entirely? I personally use it a lot while edgeguarding characters like ROB and Marth.

Also, if you think the Smash community is immature, you should see others.
(05/12/2010 06:17 PM)Spongejordan123 Wrote: [ -> ]
(05/11/2010 09:09 PM)dawgbowl Wrote: [ -> ]ahh now I remember why I left the community after only a year or so, because 85% of you still don't what it is to be polite and respectful. Clap
(obviously in this thread its 50/50)

So what if it's similar to snakes, it makes more sense than snakes doesn't it?

Who wasn't being respectful (Besides TSON)? Your ideas were kind of out there. The majority of this project has it so even clone characters are vastly different than each other. The point being, why not have his dsmash be unique? If it's just Snake's fsmash, it isn't exactly unique. A more original idea, IMO, would be to be able to direct the direction the smash sends them, or if thats not possible, the position of the second and third hits. It'd be similar to Snake's, except it'd have better control than just "OLOL SHOOT IT OUT!" Of course, it'd probably just be the distance you could SDI at most, to keep it in line.

The side-B doesn't seem very viable, because, well, PK Fire is kind of ridiculous as it is. Having 3 shoot out and effectively shutting down just about every approach? It would be interesting, but it'd also be impossible to justify.

The PK Freeze idea isn't bad, but why change the entire move entirely? I personally use it a lot while edgeguarding characters like ROB and Marth.

Also, if you think the Smash community is immature, you should see others.

The side-B thing was from bleach DS, rukia's EX aerial fireball was that, I guess in this case it wouldn't be an EX so it probably shouldn't be unlimited. (I wonder if brawl could incorperate something like that, that maybe drains life for more rediculous attacks (on command only))

I guess I just misinterpreted the opening for brawl-, it seemed like they wanted it to be like geno and all those other crazy characters that were made the way he came off. (completely change the characters) so I was thinking as outside the box as I could in terms of that.

And I am well aware there are far worse communities, maybe it was just my region (mid-A) that had its head up its own ass.

But I thought this thread to be more of a constructive criticism, and taking ideas that maybe aren't so good like my own and suggesting ways of making them better or more of an option.
(05/12/2010 06:17 PM)Spongejordan123 Wrote: [ -> ]
(05/11/2010 09:09 PM)dawgbowl Wrote: [ -> ]ahh now I remember why I left the community after only a year or so, because 85% of you still don't what it is to be polite and respectful. Clap
(obviously in this thread its 50/50)

So what if it's similar to snakes, it makes more sense than snakes doesn't it?

Who wasn't being respectful (Besides TSON)?

If "cool snake ripoff" is being disrespectful to you then you need to man up.

That's all I'm gonna say on that.

As far as these threads, they're for throwing random stuff out. Admittedly they're rarely fruitful but when we do see a good idea it gets in.
(05/13/2010 01:05 AM)TSON Wrote: [ -> ]
(05/12/2010 06:17 PM)Spongejordan123 Wrote: [ -> ]Who wasn't being respectful (Besides TSON)?

If "cool snake ripoff" is being disrespectful to you then you need to man up.

(05/11/2010 12:07 AM)TSON Wrote: [ -> ]The impression I'm getting is that you haven't played Lucas...

Anyways...

Quote:I guess I just misinterpreted the opening for brawl-, it seemed like they wanted it to be like geno and all those other crazy characters that were made the way he came off. (completely change the characters) so I was thinking as outside the box as I could in terms of that.

Well, see, there's that line. To put it easily, there's Onslaught Falcon, then there's vBrawl Falcon. Those are two sides. We want the game to be on the Onslaught Falcon side, but not COMPLETELY to that side, or else balance would be impossible.
WELCOME TO THE INTERNET!

On the internet, everyone is either a troll or a newfag, and haters are always gonna hate. Internet is known to be serious business, and should be treated as such. On rare occasions, you might come in contact with either oldfags, or the divine beings "White Knights", allthough these situations are extremely rare. Everyone, except Jesus and other people just as awesome, will get flamed, trolled, spammed and raped on the internet, deal with it.

What have we learned today children? You can't tell someone they are mean on the internet and expect them to listen to you, since most likely they do not know you in person and therefore can't insult you personally. The only thing they can possibly do is state their opinion on a subject, and their opinion is just one in 6 billion other opinions. It's up to you how seriously you want to take the comment, and if you'd rather prefer your own image of yourself you are free to do so. I didn't get offended the least by TSON, I'm not even offended by GK because I know he's a troll and I therefore consider him very enjoyable. It's seriously time for people to learn this, I hope my post helped you somehow.

Anyway, the three hitboxes traveling diagonally downwards might be a bit too zelda-like now that I think about it, but Lucas should at least be able to turn around during his d-smash, and maybe be able to JC it.
I'm not a troll or newfag; I want to make people happy with huggles :<
(05/13/2010 01:48 AM)Spongejordan123 Wrote: [ -> ]
(05/11/2010 12:07 AM)TSON Wrote: [ -> ]The impression I'm getting is that you haven't played Lucas...

...You're kidding. I said that because a lot of the things he suggested were already in.
I'll put my random two cents in.
What if he could shoot his down b?
(05/13/2010 11:43 PM)Kink-Link5 Wrote: [ -> ]I'm not a troll or newfag; I want to make people happy with huggles :<

Which makes you a newfag, just like me.
:<

10:<s
O shi-internet fight!

Whatever. Getting back on track...

I mained lucas in VBrawl long enough to get a good feel for his style. Picking him up in B-however... it's all "WHAT THE FUCK IS THIS?!" I'm mainly wondering how I'm suppose to kick people's asses with this. In my opinion...

Jump cancel is kinda... ew. I'm not seeing much use for it. On Ness its not so bad because on some opponents you can Down-B, then DJC Dair spike. Lucas, however, can't pull that off because 1. His Down+B doesn't hit immediately 2. His Down+B can't jump cancel. 3. His Down+B doesn't hit them in the right direction for it. So I normally "try" to use my VBrawl combo: Bair, then if they avoid it, double jump, Dair. In B- however, DJC proceeds to fuck this up immediately, often forcing me to try to recover immediately.

Speaking of recovery, who's idea was it for Lucas to automatically and immediately Up+B again when crashing into a wall? From what I've seen among my friends, we're frequently unprepared for when we don't nail the precise angle for the ledge and wind up failing anyways. The only one of us that did get the hang of it spent a good portion of the match stalling by ramming into the lip of Smashville repeatedly, until I killed him with Pikachu's thundershock. My suggestion: Upon impact, give Lucas his jump back instead. If not, at least don't have the PK Thunder usage be automatic.

PK fire is... okay. I'm not too fond of the delay on it, but given that it's 3 PK fires in one, I think I can deal with it. I like the momentum change, but it doesn't help Magnet Pull much. My suggestion: Make the delay and PK fires released correspond to how long B is held, change the momentum boost slightly diagonal-upwards instead of sideways.

PK Freeze is PK what. It just stops what their doing and lets them out. It doesn't even increase in duration with damage, it just stays constant. It doesn't kill, barely sets up for anything, even with the jump cancel... am I missing something here? Please tell me I am, because this seems rather useless aside from damage, but you have so many other options. I mean look at Ness; his randomly paralyzes, kills, spikes, all sorts of shenanigans, AND it can be detonated right above his head instead of somewhere where Lucas-' Hyphen Smash hits just as fast with more power. My suggestion: Give it freezing capabilities again, but have it sort of like Pikachu's Thunder. If you shield-cancel it on the ground, or jump-cancel it in the air, it detonates on its own, without your control.

Psi Magnet: What's with this spiking fetish? Lucas can already spike well enough with his DSmash. Even better if you take my suggestion on it in a moment.
•Suggestion 1: Normal hit direction, Bigger size/hitbox, Windboxes on all sides that suck things in.
•Suggestion 2: Normal hit direction, Momentum shift backwards upon release like Samus's Charge shot.
•Suggestion 3: Stun damage hitbox.

DSmash is a "good enough" change. But it would kick ass if the hit boxes moved. Not like Snake's, but in a triangle. Imagine Lucas facing right. First hitbox happens right in front of him, kocking the enemy into the next, which appears right in front of the first. The second hitbox knocks them down-left. If used on the edge, this will likely put them under the stage. The third hitbox appears right between the first and second, is larger than the first two, and is a spike. Think of the pattern sort of this way: °O°. "°" are the first and second hitboxes, "O" is the last.The first two are actually right next to each other. The last is between and below them.

tl;dr:
•Jump Cancel is shit for spikes.
•Just give Lucas his Up+B and Jump back instead of automatic PK fail.
•PK Fire has variable strength, slight diagonal up boost instead of horizontal.
•PK Freeze is Shield-Cancelable on ground, Jump-cancelable in air. actually freezes upon impact.
•Psi Magnet: (see list up there)
•DSmash: °O° OHNOEZ formation. Enemy goes Right, Down-Left, Down.
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