07/28/2011, 08:12 PM
Full Moveset Change
Jab: Allow Attack12 to be interrupted on contact.
D-Tilt: Low BKB, no KBG, interrupts earlier.
U-Tilt: Less BKB, more KBG.
F-Tilt: More BKB.
Nair: More damage, less BKB
Fair: Less BKB, More KBG
Bair: Less BKB, More KBG
Uair: Less KBG
Dair: More KBG
Side Smash: Increase KBG.
Down Smash: Increase KBG, allow some movement while on the ground.
Up Smash: Increase hitbox size.
Neutral B: Always has momentum as if it was a full charged shot. Allow interrupt earlier as soon as momentum starts. Pressing shield while charging gun on the ground makes him drop a peanut (not healing/food, to throw).
Side B kick: Trajectory at 13B, allow jump on contact.
Side B jump: Stronger hitbox.
Side B attack after grab: Allow interrupt from beginning. Allow Up-B out of it.
Down-B: Airpluck speed on ground. Limit to 3 bananas, but they can be plucked anytime.
Up-B: Honestly, I would nerf this. Take away the interrupt but make the explosions bigger when they hit the ground.
Peanuts should be transcendent.
Bananas should slightly spike.
The way I imagine Diddy's final design, he can still be gimped easily but has a good combo game and the ability to stop recoveries.
Jab: Allow Attack12 to be interrupted on contact.
D-Tilt: Low BKB, no KBG, interrupts earlier.
U-Tilt: Less BKB, more KBG.
F-Tilt: More BKB.
Nair: More damage, less BKB
Fair: Less BKB, More KBG
Bair: Less BKB, More KBG
Uair: Less KBG
Dair: More KBG
Side Smash: Increase KBG.
Down Smash: Increase KBG, allow some movement while on the ground.
Up Smash: Increase hitbox size.
Neutral B: Always has momentum as if it was a full charged shot. Allow interrupt earlier as soon as momentum starts. Pressing shield while charging gun on the ground makes him drop a peanut (not healing/food, to throw).
Side B kick: Trajectory at 13B, allow jump on contact.
Side B jump: Stronger hitbox.
Side B attack after grab: Allow interrupt from beginning. Allow Up-B out of it.
Down-B: Airpluck speed on ground. Limit to 3 bananas, but they can be plucked anytime.
Up-B: Honestly, I would nerf this. Take away the interrupt but make the explosions bigger when they hit the ground.
Peanuts should be transcendent.
Bananas should slightly spike.
The way I imagine Diddy's final design, he can still be gimped easily but has a good combo game and the ability to stop recoveries.

